Hello! My name is Juan Morales-Rocha and I am a Game UX Designer!
I’ve had the chance to work on some pretty great projects while taking on the roles of a game designer and researcher with background in UX. While I can’t share some of my latest projects due to NDAs, I’ve included a few samples of my work below. Thank you for checking out my portfolio and please let me know if you have any questions! Take care!
Rocket League is a high-octane, physics-based, vehicular soccer game where players use rocket-powered cars to hit a ball into the opponent’s goal.
A game and eSport enjoyed by millions of players, it truly encapsulates the essence of “easy to learn, hard to master”.
Project Information
Achievements:
Contributions: Game UX Design
Why did the chicken cross the road? is a short game that explores subverting the player’s expectations while simultaneously weaving a deeper meaning as they play.
It was created alongside a tutorial video showcasing some basic game dev foundations and the features of a lightweight game engine called Bitsy.
Project Information
Achievements: Invited to be part of the Los Angeles Latino International Film Festival (LALIFF)
Contributions: Game Design, Public Speaking, Video Editing
Olé Torobo is an isometric action game where you use positioning and well-timed dodges to lure robotic bulls into hazards and breakable objects to defeat them.
Project Information
Contributions: Game Design, UX/UI Design




